Overview
PullToRefresh
implements a common touch user interface pattern in which the user can swipe down in order to refresh content.
Note: The above demo includes sound that will play on Chrome (but not Safari). The sound is defined by the demo and not the PullToRefresh
component. The component provides no sound of its own.
Usage
import PullToRefresh from 'elix/define/PullToRefresh.js';
const pullToRefresh = new PullToRefresh(); // or
const pullToRefresh = document.createElement('elix-pull-to-refresh');
In HTML:
<script type="module" src="node_modules/elix/define/PullToRefresh.js"></script>
<elix-pull-to-refresh>
<!-- Content that can be refreshed goes here. -->
</elix-pull-to-refresh>
Use PullToRefresh
when:
- You present time-indexed content in reverse chronological order (newest items at the top).
- The content is changing frequently.
- Vertical space is at a premium. If you have sufficient room, a Refresh button may be a simpler and more self-evident way to let users refresh content.
API
Class hierarchy:
The element defines the following shadow parts:
-
indicator
: either of the pull or refreshing indicators -
indicator-container
: container for the refreshing indicators -
pull-indicator
: the element shown to let the user know they can pull down, default type isdiv
element -
refresh-header
: the header area shown when the user pulls down -
refreshing-indicator
: the element shown during a refresh of the content, default type isdiv
element
boolean Attribute Value(name, value) static method
Given a string value for a named boolean attribute, return true
if the
value is either: a) the empty string, or b) a case-insensitive match for the
name.
This is native HTML behavior; see the MDN documentation on boolean attributes for the reasoning.
Given a null value, this return false
.
Given a boolean value, this return the value as is.
Parameters:
- name:
string
– - value:
string|boolean|null
–
Defined by AttributeMarshallingMixin
default State property
The default state for the component. This can be extended by mixins and classes to provide additional default state.
Type: PlainObject
Defined by ReactiveMixin
ids property
A convenient shortcut for looking up an element by ID in the component's Shadow DOM subtree.
Example: if component's template contains a shadow element <button id="foo">
, you can use the reference this[ids].foo
to obtain
the corresponding button in the component instance's shadow tree. The
ids
property is simply a shorthand for getElementById
, so
this[ids].foo
is the same as
this[shadowRoot].getElementById('foo')
.
Type: object
Defined by ShadowTemplateMixin
pull Indicator Part Type property
The class or tag used to create the pull-indicator
part – the
element that lets the user know they can pull to refresh.
By default, this is a down arrow icon.
Type: (component class constructor)|HTMLTemplateElement|string
refreshingchange event
Raised when the refreshing
state changes.
refreshing Indicator Part Type property
The class or tag used to create the refreshing-indicator
part
– the element shown to let the user know the element is currently
refreshing.
Type: (component class constructor)|HTMLTemplateElement|string
Default: ProgressSpinner
render(changed) method
Render the indicated changes in state to the DOM.
The default implementation of this method does nothing. Override this method in your component to update your component's host element and any shadow elements to reflect the component's new state. See the rendering example.
Be sure to call super
in your method implementation so that your
component's base classes and mixins have a chance to perform their own
render work.
Parameters:
- changed:
ChangedFlags
– dictionary of flags indicating which state members have changed since the last render
Defined by ReactiveMixin
render Changes() method
Render any pending component changes to the DOM.
This method does nothing if the state has not changed since the last render call.
ReactiveMixin will invoke this method following a setState
call;
you should not need to invoke this method yourself.
This method invokes the internal render
method, then invokes the
rendered
method.
Defined by ReactiveMixin
rendered(changed) method
Perform any work that must happen after state changes have been rendered to the DOM.
The default implementation of this method does nothing. Override this
method in your component to perform work that requires the component to
be fully rendered, such as setting focus on a shadow element or
inspecting the computed style of an element. If such work should result
in a change in component state, you can safely call setState
during the
rendered
method.
Be sure to call super
in your method implementation so that your
component's base classes and mixins have a chance to perform their own
post-render work.
Parameters:
- changed:
ChangedFlags
–
Defined by ReactiveMixin
set State(changes) method
Update the component's state by merging the specified changes on top of the existing state. If the component is connected to the document, and the new state has changed, this returns a promise to asynchronously render the component. Otherwise, this returns a resolved promise.
Parameters:
- changes:
PlainObject
– the changes to apply to the element's state
Returns: Promise
- resolves when the new state has been rendered
Defined by ReactiveMixin
state property
The component's current state.
The returned state object is immutable. To update it, invoke
internal.setState
.
It's extremely useful to be able to inspect component state while
debugging. If you append ?elixdebug=true
to a page's URL, then
ReactiveMixin will conditionally expose a public state
property that
returns the component's state. You can then access the state in your
browser's debug console.
Type: PlainObject
Defined by ReactiveMixin
state Effects(state, changed) method
Ask the component whether a state with a set of recently-changed fields implies that additional second-order changes should be applied to that state to make it consistent.
This method is invoked during a call to internal.setState
to give all
of a component's mixins and classes a chance to respond to changes in
state. If one mixin/class updates state that it controls, another
mixin/class may want to respond by updating some other state member that
it controls.
This method should return a dictionary of changes that should be applied
to the state. If the dictionary object is not empty, the
internal.setState
method will apply the changes to the state, and
invoke this stateEffects
method again to determine whether there are
any third-order effects that should be applied. This process repeats
until all mixins/classes report that they have no additional changes to
make.
See an example of how ReactiveMixin
invokes the stateEffects
to
ensure state consistency.
Parameters:
- state:
PlainObject
– a proposal for a new state - changed:
ChangedFlags
– the set of fields changed in this latest proposal for the new state
Returns: PlainObject
Defined by ReactiveMixin